Wherein I Take an Unpopular Stance on the IGDA/YetiZen Party

Wherein I Take an Unpopular Stance on the IGDA/YetiZen Party

Well the Internet is ready to tar and feather the IGDA (International Game Developers Association) today after a scathing article in Forbes called the IGDA out for having female dancers at their co-sponsored event with YetiZen and Canopy on Tuesday, March 26. I attended this party and there were models dressed as “yetis”: skimpy white ...

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Designing a Game is like Planning a Party

Posted by on Feb 22, 2011 in entrepreneur, game industry | No Comments

This blog has been an unfortunate victim of my new game company SieEnt. Livin’ the dream as it were. As we move through our process of designing and building the game and the company a thought came to my mind. Designing a game is much like planning a party. Like a game, parties are also ...

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That’s not idealistic. That is Human.

All Apologies I had the great pleasure of attending the IGDA Leadership Forum in San Francisco a few weeks back. It was great. There was a lot of interesting and informative presentations about leadership in the game industry. Especially interesting to me were the presentations of Scott Crabtree, Marc Merrill and Laura Fryer. Managing Your ...

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